The Project Gamma Development Progress Blog

Progress with MapMaker

Apr 23, 2011 by DX-MON
As promised in the last entry, I have de-restricted the number of layers MapMaker can use in the creation of maps to 232 layers up from just 2. This means that all current bugs in the Hoenn maps can now be fixed where they were caused by layering issues.

I have yet to attempt a texture registry/index of sorts, but I expect that will not take long once I've got MapMaker building on Windows again.

signing off for the moment


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